Breadstick Games

A logic puzzle for mobile

Signal State.

Connect the nodes. Follow the clues. Find the right network.

Signal State is a puzzle about working out how things connect. Every clue gives you a little more to go on; every deduction takes you one step closer to a board that makes sense.

One game, several ways to get stuck.

Signal State puzzle screen showing a lettered node network, clues, and several marked routes
The board is waiting.

The current state

A network of
reasonable proportions.

The game asks you to connect lettered stations while satisfying logical clues. Each board is a small system. The clues are the rules. The solution is the thing that follows them all.

01 / CAMPAIGN

Authored puzzles

More than fifty boards with their own solutions to find.

02 / ENDLESS

Hundreds more

An endless mode with hundreds of puzzles currently available.

03 / ASSISTANCE

Hints when needed

A hint system exists for when the next deduction does not.

04 / ADVERTISING

Ads are voluntary

You can finish the entire game without watching an ad.

Soundtrack: smooth, lo-fi techno. The network has a soundtrack.

An operational measure

Department of
Puzzle Generation.

The puzzle department has requested more puzzles. Management has responded by installing a button.

INTERN STATUS / AT WORK

Current output: puzzles, at the usual rate.

Awaiting managerial encouragement.